The Action Points Podcast! Episode 71: Making Games with Sye and Allen

In this episode:

Second podcast of the year and we delve into some meaty topics. I interview Australian board game designers Allen Chang and Simon Robertson about their upcoming projects and working together to publish board games in Australia. We talk about game design philosophy, quintessential games and a whole host of issues related to representation and diversity in board game themes. It’s a longer runtime than usual, but I really think the discussion in the back end of the episode is very interesting and worthwhile. I also opted not to chop out the first half of the episode, because I wanted people to get to know Sye and Allen and give some context to our later discussion. If you’re only interested in hearing us discuss some heavier topics, you can start from the middle of the episode, but if you’re at all interested in hearing about board game design and publishing in Australia, the first half has that too. I sincerely hope you enjoy our discussion and welcome any feedback on them.

Download link below or on iTunes, and feel free to send us any feedback at You can also follow us on Twitter as @action_points, and on Facebook and Google+

Episode 71 – Making Games with Sye and Allen

Music: Theme for Harold (var. 2) by Kevin MacLeod is licensed under a CC Attribution 3.0.

Links for the things we talked about:

Check out Rise to Power from Rule & Make, which we previously spoke about with Allen on the podcast here.

Check out Robots & Rockets from Sye (Syelon Art & Design), who was also on the PAX 2014 board game episode here.

Cardboard Embassy gets a shout out! Check them out if you want a board games focused podcast to listen to.

If you’re an Australian aspiring to board game design (or even if you’re not), you can check out Tabletop Game Designers Australia on Facebook

Dungeon of Mandom (Rocke of Cardboard Embassy made these awesome re-themes)

We also previously chatted with Jason (referenced in Allen’s playtesting of Entropy) on this episode of the podcast.

Get Bit!


You might be interested in learning how Reiner Knizia makes games.

Big Two or Dai Di

You can find the rules to Viking Funeral on the Ironwall Games page

Ironman Magic

The League of Gamemakers had a series of articles about Top 10 Games every designer should play (Part 1, Part 2 and Part 3)


Love Letter

Bioshock Infinite: The Siege of Columbia


The Settlers of Catan


Tales of the Arabian Nights

The Resistance: Avalon



Ca$h ‘n Gun$

Lifeboats (not Lifeboat)

Family Business

Ladies & Gentlemen

Freedom: The Underground Railroad



This article about playing Sleeping Dogs as an Asian American was one I found incredibly interesting

Steampunk Rally

Ludology had a really nice interview with Bruno Faidutti, who authored this great piece on “Post-Colonial Catan” on his blog (scroll down for the English translation)

If you’re interested in the topic of representation and diversity in tabletop games, you can also check out these two articles from Across the Board Games

Mark Rosewater writes some really good articles and also does a podcast on the design of Magic, but is also widely applicable

Rampage (or Terror in Meeple City)

I am not 100% sure this was the article I read about boobplate as it relates to character design, but it covers (heh) similar points.

Rome (TV Series)

Kittens in a Blender

Tanto Cuore

Cards Against Humanity

Train, a part of a series of analog games by Brenda Romero

Hey Jordan/Allen, which Barbie card game were we talking about?

7 responses to “The Action Points Podcast! Episode 71: Making Games with Sye and Allen

  1. Pingback: The Action Points Podcast! Episode 71: Making Games with Sye and Allen | Roll For Crit·

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