In this episode:
Second podcast of the year and we delve into some meaty topics. I interview Australian board game designers Allen Chang and Simon Robertson about their upcoming projects and working together to publish board games in Australia. We talk about game design philosophy, quintessential games and a whole host of issues related to representation and diversity in board game themes. It’s a longer runtime than usual, but I really think the discussion in the back end of the episode is very interesting and worthwhile. I also opted not to chop out the first half of the episode, because I wanted people to get to know Sye and Allen and give some context to our later discussion. If you’re only interested in hearing us discuss some heavier topics, you can start from the middle of the episode, but if you’re at all interested in hearing about board game design and publishing in Australia, the first half has that too. I sincerely hope you enjoy our discussion and welcome any feedback on them.
Links for the things we talked about:
Cardboard Embassy gets a shout out! Check them out if you want a board games focused podcast to listen to.
If you’re an Australian aspiring to board game design (or even if you’re not), you can check out Tabletop Game Designers Australia on Facebook
We also previously chatted with Jason (referenced in Allen’s playtesting of Entropy) on this episode of the podcast.
This article about playing Sleeping Dogs as an Asian American was one I found incredibly interesting
Ludology had a really nice interview with Bruno Faidutti, who authored this great piece on “Post-Colonial Catan” on his blog (scroll down for the English translation)
I am not 100% sure this was the article I read about boobplate as it relates to character design, but it covers (heh) similar points.
Rome (TV Series)