In this episode:
Our very own Aaron and Adam participated in the Global Game Jam this year, and teamed up with Stephen Schulze and Stacey Borg to create a board game in 48 hours. The result: A semi-cooperative board game about building a giant robot to fight a giant space snail. Join us as we take a look back at the weekend that was Global Game Jam 2015. Also, Aaron reads a comic about mythology and ejaculate, Evan and Adam talk about some post-war TV, dating Adolf Hitler, stoner witches and awkward humour, Stephen tells us about ship breakers, Stacey sails on Seas of Scred and we talk about old game manuals.
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Episode 74 – Global Game Jam 2015 with Stephen Schulze and Stacey Borg
Music: Theme for Harold (var. 2) by Kevin MacLeod is licensed under a CC Attribution 3.0.
Links for the things we talked about:
Check out the game we made, Giant Snail Will Not Prevail, on the Global Game Jam website.
Follow Stephen on Twitter (@Jackablade) and check out his awesome art on his website.
Stacey is also on Twitter (@DrCurlytek) and makes a lot of great puns.
Forming, which you can read online here.
I had forgotten that Gaia was quite attractive.
Check out Reiner Knizia’s video in the Global Game Jam 2015 keynotes (It’s the third one). It’s pretty adorable.
Check out the other tabletop games that came out of the Global Game Jam in Melbourne
Dice, Boards & Cards, organized by the fine folks at The Fourth Player
Check out Tabletop Game Designers Australia, Games Laboratory’s Incubator and Card & Board Games Designers Guild
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