We are joined by Matt Dunstan to discuss finding a community, collaborating on designs, how we come up with game ideas, working with publishers, and recognizing different philosophies of game design.
Matt Dunstan – @wisegoldfish / matthewdunstan.com
Kim Brebach – @secretbasegames / secretbasegames.com
Aaron Lim – @ehronlime / theactionpointspodcast.com
Sye Robertson – @syelon / syelon.com
Episode link below or on iTunes, and feel free to send us any feedback at mail@theactionpointspodcast.com (for now). You can also follow us on Twitter as @victorypointers.
Victory Pointers Episode 009 – Design Philosophies and Collaboration with Matt Dunstan
What we talked about
1:50 – Starting game groups and Australian game design scene growth.
6:00 – Collaborating on game design
8:48 – On the spectrum of design and development
10:00 – How we come up with game ideas
17:10 – On missing rules documents in prototypes
26:17 – Setting design goals and agreeing on a vision for a game
31:10 – Will collaboration lead to more projects being finished?
35:39 – Working with publishers in developing games and finding the “best direction” for a game
41:43 – Level of polish in game prototypes at the pitching stage
44:26 – Building relationships with publishers
47:10 – Philosophies of game design
56:00 – The influence of who we play with and how we play
59:28 – Designing for a specific person
1:01:29 – Designing for the mass market
Links to what we talked about
- Cambridge Playtest Meetup at the Playtest UK Games Meetup Group
- Brett J. Gilbert’s blog at 55cards.com
- Slack
- Check out our interview with Jamey Stegmaier here
- Sierra Madre Games
- Oink Games
- Here’s an article on some of Matt Hall’s game design philosophy
- User personas in UX design
- The Game Design Roundtable
- Check out Disciple on the Global Game Jam site here
Games we mentioned
- Costa Rica
- Elysium
- Relic Runners
- Empire Engine
- Robots & Rockets
- Pergamon
- Last Will
- Colt Express
- The Game
- Petals Around the Rose
- World Without End
- Five Tribes
- Rights
- Sushi Go!
- Carcassonne
- Ticket to Ride
Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co