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Category Archives: Game Design

State of the Cube – RTR Update Part 1: White (Stripes)

March 11, 2013by aaronlime 3 Comments

(I’ve previously written about my Magic: the Gathering Cube here, which also contains a link to the spreadsheet I have been using to track the cards in my cube. This […]

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Game Design, Magic: the Gathering

The Cube: Six Sides of Magical Mayhem

March 4, 2013by aaronlime 9 Comments

I am a huge fan of Magic: the Gathering as a system (Insert joke about my weight here HA HA HA). It is an amazingly robust game system that can […]

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Game Design, Magic: the Gathering

Building Deck Building

September 16, 2012by aaronlime 2 Comments

Today I listened to an excellent interview with Donald X. Vaccarino, creator of Dominion, on the Little Metal Dog Show. I was surprised to learn that Dominion had its genesis […]

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Board Games!, Game Design, Musings

You got your Deckbuilding Peanut Butter in my RPG Chocolate

September 12, 2012by aaronlime 5 Comments

So, Mike Krahulik (Gabe) from Penny Arcade is designing a deckbuilding RPG. From what I’ve read about it, it sounds like it has great potential and I am excited to […]

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Board Games!, Game Design, Greater Geekery, Musings

Did you hear the one about 4 mechanics?

September 7, 2012by aaronlime 5 Comments

I’ve previously mentioned that I got into board games bass ackwards as a result of researching how to create my own card game (sordid details here). Also, it is pretty cliche […]

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Board Games!, Game Design, Lame, Musings

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The Action Points Podcast is a Melbourne based podcast discussing various geeky topics such as board games, video games, comics/manga, anime, and TV.

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