Victory Pointers 016 – GenCon 2016 with Sean Carroll
We are joined by Sean Carroll of 93 Made Games to chat about Gen Con 2016 from the perspective of a publisher attending for the first time. Sean Carroll – […]
We are joined by Sean Carroll of 93 Made Games to chat about Gen Con 2016 from the perspective of a publisher attending for the first time. Sean Carroll – […]
We are joined by guests Phil Walker-Harding and David Harding (in a rare back-to-back appearance) to chat about their different paths taken in designing and publishing games, getting your foot […]
We were just in Albury for BorderCon, an annual board game convention that attracts plenty of board gamers from the surrounding states. While we were there, we caught up with […]
We are joined by consummate game designer, Philip duBarry to talk about designing games around experiences, working with intellectual property, getting games published in the era of Kickstarter, playtesting on […]
Kim’s game, Monstrous, is now being shipped to backers! We also chat about shipping games, dexterity games and designing games with kids and families in mind. In the second half […]
Kim and Sye have been busy attending some game industry conventions, GAMA in Las Vegas and the Australian Toy Hobby and Licensing Fair in Melbourne, so we catch up with […]
We are joined by Allen Chang and Alistair Kearney from Rule & Make to discuss collaborating on designs, focusing on the core of games, Kickstarting a publishing company, communicating with […]
We are joined by Matt Dunstan to discuss finding a community, collaborating on designs, how we come up with game ideas, working with publishers, and recognizing different philosophies of game […]