A personal reflection on a year and change making games
As we’re getting into the final month of 2018, many of us are getting into reflective mode. It’s time for best of the year lists, and check-ins on New Year […]
As we’re getting into the final month of 2018, many of us are getting into reflective mode. It’s time for best of the year lists, and check-ins on New Year […]
In this episode: Our second podcast of 2018 appears in the 9th month of the year. We chat about stuff we’ve played or seen recently, retro gaming on PCs, and […]
In this episode: Our first podcast of 2018 appears in the 5th month of the year. We mainly just chat about games we’ve played, and how they provide aesthetic pleasure: […]
In this episode: So hey we recorded this in December before we got to a bunch of cool stuff that came out after that. It’s also focused on stuff we […]
In this episode: It’s been a while! We took a long time between episodes as Aaron has been away, and getting back into editing after a month+ not doing so […]
In this episode: We went to PAX Australia 2017 to check out the latest and greatest indie videogames and happenings in local boardgames design. Episode link below or on iTunes, […]
In this episode: We are back after a break for September (and a bit of October) and we are talking about barriers to entry. In our roundup: Dan played Caverna, […]
In this episode: It’s our second episode of us playing Microscope together. After setting up the region of the Basket of Wells and some of the key events surrounding the […]
In this episode: It’s a very special episode as we try something new. We get together to play a game of Microscope, which is a game where you create a […]
In this episode: We are joined this week by guests Brenton Roberts and Sasa LeStrange to talk about cosplay and fashion. In the roundup, Evan’s been reading My Brother’s Husband […]
In this episode: We are joined by good pal Sye again to talk about our (not so recent) trip to Albury for Bordercon 2017 and all the fun games we […]
In this episode: (Sorry about the delay and the audio quality. It’s all Aaron’s fault.) We discuss hidden gems: things we love that aren’t as popular as we think they […]
In this episode: We discuss our unpopular faves: things we love that most other people don’t. In our roundup: Dan and Jackson have been watching Sense8; Jackson and Evan have […]
In this episode: We were at GX Australia 2017 and recap what we did there, the games we saw, and all the things we love about the convention. In our […]
In this episode: We talk about mashups and crossovers; why and how they work and our favourite ones. In our roundup: Dan was really into the letters L and G, […]
In this episode: We talk about villains that we love to hate, love to love and the role of tragedy and pathos in boners. In our roundup: Dan went to […]
I recently played a 3-player game of Microscope with my friends Jonathan and Steve. Microscope is a storytelling game where you explore the timeline of a nation, group or civilization […]
In this episode: We tackle the topic of genre and medium labels and how we deal with the stigma attached to certain labels when we try to share our hobbies […]
In this episode: We are joined by ol’ pal Ken Lee to chat about something that we all need and love: food. We discuss the representation of food in various […]
In this episode: We start off our first recording session of 2017 with a big catch up on what we’ve been up to during our holiday breaks, including some big […]
In this episode: We follow up on Part 1 and recount the things we loved from the back half of 2016, as well as our overall favourites. Episode link below […]
In this episode: We talk about worldbuilding and settings that we enjoy, covering what makes worldbuilding effective and fictional setting we would like to live in. In our roundup: Aaron […]
In this episode: It’s a big crossover podcast for Action Points and Victory Pointers as we all got together on the last day of PAX Aus 2016 to chat about […]
We were at PAX Aus 2016 and had a chat with some local creators about their projects, with the organizers behind the TGDA, and chat about connecting with the local […]
In this episode: We were at PAX Aus 2016 and we had a chat with some local (and one international guest) board game and video game creators about their projects. […]
In this episode: We talk about unlikable protagonists and why we end up liking or/and disliking them. We also take a digression into prawn cocktail crisps. In our round up: […]
In this episode: We tackle the topic of gamer entitlement, spurred on by the furor around the marketing and release of No Man’s Sky. Also, Sye from the Victory Pointers […]
In this episode: We recount our favourite games, comics, movies and TV from the first half (give or take a few months) of 2016 and also gush about one of […]
We are joined by Sean Carroll of 93 Made Games to chat about Gen Con 2016 from the perspective of a publisher attending for the first time. Sean Carroll – […]
In this episode: We talk about emergent storytelling in games as Aaron has been playing Rimworld and encountering silly situations brought about by zany colonists. We also chat about things […]
In this episode: We gather together to talk about the social aspects of our geeky hobbies, spurred on by the release of worldwide hit Pokemon GO. In our round up: […]
In this episode: It’s Jackson’s turn in the hot seat as we ask him all the burning questions we’ve been holding on to, like: what’s that burning sensation? How many […]
We are joined by guests Phil Walker-Harding and David Harding (in a rare back-to-back appearance) to chat about their different paths taken in designing and publishing games, getting your foot […]
In this episode: Adam returns to the podcast to talk about E3 and all the hype for video games out of it. I lie, we actually just talk about food […]
We were just in Albury for BorderCon, an annual board game convention that attracts plenty of board gamers from the surrounding states. While we were there, we caught up with […]
In this episode: There’s going to be some Overwatch in this episode. No escaping it. We talk about ethical game design, particularly in relation to representation and monetisation. We also […]
We are joined by consummate game designer, Philip duBarry to talk about designing games around experiences, working with intellectual property, getting games published in the era of Kickstarter, playtesting on […]
In this episode: First up, we’re super sorry we’ve been away for a while. This episode was recorded quite a while ago, but a combination of hardware failures and incredibly […]
Kim’s game, Monstrous, is now being shipped to backers! We also chat about shipping games, dexterity games and designing games with kids and families in mind. In the second half […]
In this episode: As foreshadowed, Adam is back for a fiver on the podcast as we talk about influential books in our lives (that are not Mother 3). In “what […]
Kim and Sye have been busy attending some game industry conventions, GAMA in Las Vegas and the Australian Toy Hobby and Licensing Fair in Melbourne, so we catch up with […]
In this episode: We chat about the representation of faith in games and other media, which is code for “Evan gives a lecture on the representation of faith in Mother […]
We are joined by Allen Chang and Alistair Kearney from Rule & Make to discuss collaborating on designs, focusing on the core of games, Kickstarting a publishing company, communicating with […]
In this episode: We celebrate our 3rd anniversary by chatting about our favourite trilogies and other things that come in threes. We also take some time to answer some listener […]
We are joined by Matt Dunstan to discuss finding a community, collaborating on designs, how we come up with game ideas, working with publishers, and recognizing different philosophies of game […]
In this episode: We take a trip out to Sydney for GX Australia (and some tasty late night Thai desserts at Chat Thai), Australia’s first queer gaming convention. Features chats […]
In this episode: We finally get around to chatting about Star Wars Episode VII at length, since Evan was the last holdout who had not seen it. We talk about […]
In this episode: We are joined by officially new host (AKA replacement Adam) Jackson to chat about what we are looking forward to in 2016. We talk about the movies, […]
We are at yet another board game convention, recording at CanCon 2016. We take some time to take stock of what we’ve achieved in our game design journeys in 2015 […]
We are joined by Jamey Stegmaier to discuss seeking excellence in board game design. We discuss setting expectations, blind playtesting, how our views on excellence have changed, and figuring out […]